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Showing content with the highest reputation on 07/13/2018 in all areas

  1. Just to throw in some thoughts. A human antagonist will almost always believe they are doing the right thing. However, they don’t need to be sympathetic for it. There are many examples in history of people that were downright vile doing what they thought was a good thing. Beliefs of superiority due to race, gender, sexuality, religion, etc. have led to many atrocities that were supposed to be for the right reason. While some of these people are universally hated, some are heroes or villains depending on who you ask. Winston Churchill for example. Often seen as a hero by the media, but I’m sure the Irish and Indians have much different views on him. Or Sir John A. MacDonald. One of the leading figures in the formation of Canada as a nation and the first Prime Minister. However an alcoholic and involved pretty firmly in the Residential Schools. If not human though, minds work in different ways. A few examples have been brought up such as Jaws, or the Raptors in Jurassic Park. These though are primal creatures acting on instinct. Slasher villains such as Jason Vorhees or Michael Myers are often supposed to be embodiment of evil but they are really mostly instinctual and primal. Characters like Pinhead from Hellraiser though have objectives and goals though they are clearly not of the moral variety. My current story my villain is a demon. He has plots and schemes that involve the destruction of many lives in one way or another, and he’s not sympathetic to the pain he causes as that stands in his way. However, he just just go off destroying things for the shits and giggles of it. It’s less evil, and more amoral from common society’s standpoint.
    4 points
  2. Spent 45 minutes hanging out under a bridge today. Note to self: Check the friggin’ forecast before you decide to take your bike to work.
    4 points
  3. Googled it up, there’s no DSM for psychopath, instead, the psychiatrists would label an individual as having “Antisocial personality disorder”, rather vague, though a psychopath, “A "psychopath" is someone whose hurtful actions toward others tend to reflect calculation, manipulation and cunning; they also tend not to feel emotion and mimic (rather than experience) empathy for others.” An example, a psychopath CEO has no issues with doing layoffs, as they can’t empathize with the employees being laid off, however, what they’re doing, reducing overhead, is in the better interest of the shareholders. So, I’m guessing there’s a degree to the psychopath. Some are more goal orientation, don’t care about busting rules/hurting to make the goals. And some went further, enjoyed the busting/hurt, and therefore enjoy the means as well as the goals. Not absolutely certain without becoming a psychopath myself.
    3 points
  4. There are certainly psychopaths out there who have no real conscience, who believe the ends justify the means. Some become serial killers, others become CEOs/Bankers/Lawyers/Politicians. My current universe, though, are people who feel they are doing the right thing, who agree with what is happening even if it gets a bit “messy”.
    3 points
  5. Like tags, for every rule I make, I break. Messy can be fine for the story, or not, depends on the impact even though I do tend to keep the means simple (ie, not tying victim to a draw bridge and waiting for the next tall boat to come through, causing the nearby cyanide-gas filled chandelier to break in response to an elephant rampage). i do measure the desired impact on my characters. I did have one scene where I was going to have my main character witness a thousand being massacred, but had to change it so he’d only see a couple, because I figured a thousand would really screw him up, even a couple will haunt him.
    3 points
  6. Since it’s fanfiction, we kind of get to select our antagonists out of available characters. Even if they are not originally antagonists, we can then make them one, and that gets more into what this topic is about. But I think a big part of it is selecting the right person out of the available characters. I think you just pick someone who has a strong connection to the MC. So for instance I once wrote a Legend of Zelda non-lemon where Zelda was the antagonist and conducted herself in an overly logical way. Perhaps you can get the readers to go against anyone if you make them extreme enough. And I picked Zelda because she had a lot of meat on her as a character, and I could see how she could have differences with my MC Link. In lemons I haven’t really bothered with real antagonists. It’s more been like a condition as the antagonist. So like a Naruto who’s struggling with his own lusts. In writing, what’s this again? Man vs Man, Man vs Nature, Man vs Self. Or something.
    3 points
  7. Move along, nun-thing to see here ….
    2 points
  8. Yep, sometimes it’s a clean electrocution, other times, we’re tossing the nun into the woodchipper.
    2 points
  9. They can, from what I’ve learned from my father who works as an underground electrician. Not only can burns be nasty, but he’s had groundhogs get decapitated when they get into substations. Electricity moving through the body can cause both entry and exit wounds, and those wounds can go quite deep. While not always visible on the surface, it certainly can be.
    2 points
  10. I write soldiers a fair bit, so guns are around often enough.
    2 points
  11. I personally think long, creative and messy doesn’t necessarily take away from the emotional impact. Gratuitousness miiight in some cases, depending on how it’s written. The most important thing to me, when I write a death scene where I want emotional impact, is if it’s breaking my heart to write it. I need it to break my heart if I want it to break the hearts of my readers. I tend to favour the messy stuff, but that comes from my horror background. Messy can make a spiral out of control more powerful and put a spotlight on raw, messy emotions. If you wanna get philosophical about it, it can be a metaphor for a lot of other emotional things going on in the story. Personally I like my death scenes real intimate and raw. Though I don’t think I get all that complicated either. (Scene in bathroom = heavy soapdish to the head) Something that happens spontaneously to normal people who don’t have guns just hanging around, so in the heat of the moment, they have to improvise, or they’re giant winged monsters and everything they do is messy anyway, lol. I can’t say I’ve done a lot of death-by-gun bits. At least not with main characters. It usually doesn’t make sense for the circumstances I lay out, or the settings. If I wrote about gangsters or cops or hunters (or republicans?) more, I probably would.
    2 points
  12. Well I just hope I succeeded in an erotic horror/fantasy fusion. ] As @Desiderius Price has, death is part of life in my stories. I tend to go less simple. Even a gunshot makes a hell of a mess. I personally feel its what makes my stories mine. I’m curious though if others find that a messy death can make a character’s death less emotionally impactful. I don’t think so myself, but there’s always various opinions out there.
    2 points
  13. So... While watching a truly terrible movie and writing my own, I had a thought. Watching the antagonist, a mere caricature and, admittedly, boring in that regards, I started thinking to myself, ‘How?’ Obviously someone had to be paid to... Dare I say write this villain? I’m not sure that’s capable of being said. I’m pretty sure whoever put him in there looked in a dictionary under villain and took all the cliches... Which is not always a bad thing... So, coupled with a bit of a discussion with my beta regarding the same ideas within the last few weeks (has it been longer? Maybe longer... Either way...) I kind of examined my own antagonists (mostly minor in terms of the overall story at this point) and began seeing that most of what CR and I had discussed had already been put into place. Some minor tweaks here and there, a few added things into the character, a couple odd search topics in Google... And a very questionable, yet still lacking detail report regarding said character that is currently saved on my computer... Hopefully, the minor antagonist in Chapter V has taken on a new life that is not a cartoony version of hyenas marching... At least, I’m happy with the way it’s turned out. I’d like to think that I added enough to humanize, dare I say relate to (a scary thought, I know), that character. Those little bits that develop a personality, at least in terms of this one, and create a living breathing antagonist and not a two-dimensional paper cut out as I had seen within the movie... So, then, thoughts abounded... And perhaps could help other people in writing their own antagonists... How does everyone else create their antagonists? Now that I’ve rambled on and on and on long enough to bore people to death... I’d like to hear your ideas, thoughts, writing processes, and maybe there’s someone else who will benefit outright as well...
    1 point
  14. JayDee

    Um. Oops.

    Thank you! I appreciate it.
    1 point
  15. Yep, I’ve plenty of stories about instant BBQd squirrel bits. So high voltage can most definitely do interesting things. In my story case, I simply needed a murder, and the killer knew what he was doing, so it was relatively clean, so to speak.
    1 point
  16. A good example of that happening is Light Yagami of Death Note. He reaaaaaaally lost it. It looked like he was slipping at first, then he went from gradually slipping to just jumping off that ledge into I Am God! territory.
    1 point
  17. Wouldn’t someone who feels they are doing the right thing, and agree with what is happening even is it gets a bit “messy” actually be the people who believe the ends justify the means? Someone who’s more along the psychopath route, it almost feels like the means are the goal, and less about an end state.
    1 point
  18. BronxWench

    Um. Oops.

    I’ll shift it for you!
    1 point
  19. Re: “Mia: Confessions of a Dickgirl” Ah, you’re quite right. I hate having factual errors in my fics (inadvertent ones, anyway), so I went back and fixed this. Thanks. Thank you.
    1 point
  20. Re: “Mia: Confessions of a Dickgirl” Thank you, for that and for the beta! *blushes* These sex scenes were really fun to write, particularly the whole strategy of Mia seducing Lorraine without revealing what she's really got going on down there. So glad you enjoyed that. Thank you!
    1 point
  21. “I’ll take deranged psychopathic schizophrenic serial killers for a thousand, Alex.” As always, it depends on the story being told. Also, with how I write my stories, death is a part of life, as I was reminded of earlier this year. I also generally opt for simple means, gunshot, electrocution, etc, not overly complicated in the method.
    1 point
  22. I love horror fantasy fusions. But yeah, I absolutely believe you can be super attached to your characters and empathize with them yet still be more than happy to slaughter the fuck out of them. Doesn’t mean you’re less attached than someone who wouldn’t hurt their characters, I think it just means that you made a difficult decision, or like the more emotionally driven writers like me, let the story sweep you away and did what it demanded.
    1 point
  23. You! So I was reading a chapter of a first person story recently (GeorgeGlass’s Mia: Confessions of a Dickgirl, which I need to also put a review on the site for now it’s loaded!) and it worked really well. Thinking more than ever about taking the I! sequel idea mentioned above, and actually going for it. I think the biggest weakness I have with it would be trying to make all five characters sound unique in languague rather than just interests for the narration for their parts. And also whether I’d be able to get enough humor out of Kate chewing on her own ass to deal with an itch in first person because I’d probably have more of that kind of thing than “noble wolf hunting through the forest” Thank you for your comment! I realise this was a little on the nose for Mary Sue fanfiction titles, but I’ve seen some that were pretty fucking close to it! Although Sarsa was lying to and manipulating You! she is a genuine Suethor who really lucked out by getting released by someone with knowlege of the modern fanfic world as opposed to the much more restricted old school “Writing for yourself/fanzines” world. I’ll have to finalise a real name for Sarsa at somepoint, with “Sarsa” or “Sarsa Parilla” just being her pen name. As well as those demon style titles “The earliest records describe this demon as “The One Who Writes.” They say she was shipping Odysseus with her OCs before the fall of Troy! They say she burnt the place after a bad review…” And thank You! again for your comment :)
    1 point
  24. BronxWench

    The Unreviewed

    Just avoid Kindle Unlimited, from what I’ve been told….
    1 point
  25. Desiderius Price

    The Unreviewed

    I’ve been waffling on going Amazon myself, though I’d view it like buying a lottery ticket, it’d have a chance, but more likely flop.
    1 point
  26. New phones always fall on the first day. It’s a universal law. It’s motherfriggin science. If you got a new phone and it didn’t drop the first day, then you’re a witch and you need to stop cheating because it’s not fair.
    1 point
  27. I find antagonists with similar goals can cause the biggest problems. They may be heroes with their own flaws and hurdles. Or just plain careless and dumb. But those aren’t the villains, the ones involved in selfish and cruel agendas. I know their major goals, but I still work on intermediate steps and remembering to show those results subtly. I want to show how the big bad is hacking city infrastructure, enough to make problems and get his jollies after earlier losses, but not enough to draw the heroes’ attention fromthe antagonist who’s a pain but not the real big bad. I’m rather pleased about this villain compared to my usual. I have had some flat villains, but thinking back on the first, I did give him some background and a wife killed earlier by the heroes. He wasn’t that clever on the fly but he was a pain...
    1 point
  28. Antagonist are best conceptualized as the protagonists of a different story. As in the need to have a goal and a reason or desire driving them towards it The worst thing you can do with an antagonist is to use them as plot-spackkle.
    1 point
  29. Each form of antagonist has it’s time and place in stories, depends on what the author is going for. Sometimes, a Mr. Joker or Lex Luthor is exactly what the story calls for. Othertimes, it’s less, even down to just “society” being “normal” in the story’s era/setting.
    1 point
  30. spite and malice have their place to be sure. But its much more satisfying when one of the biggest problems for the protagonists is just normal people going about their lives
    1 point
  31. Antagonists can also be more complicated too. In a particular story within my universe, I may choose a name/face to represent the antagonist, but the general antagonist is the collective whole of society, so it’s very multi-faceted in how it wants to screw over my protagonists. And that’s not out of spite or malice, but more in a belief within the society as a whole that they are right, and going about things in the right way.
    1 point
  32. One needs look nor further than real life to find every type of “villain” you could desire. From the sociopath, to the eternally greedy, to the hypocrite, to the fanatic, to the horrifically misguided, they’re all there. Even honest and honorable people can find themselves on opposite sides of a “front” in a “conflict,” where absent that conflict they would share meals and be friends with each other. In writing, just like in real life, every villain has their place.
    1 point
  33. Villains have so much fun It gets more realistic, IMO, when everybody feels they are doing the right thing, especially when some characters think the ends justify the means.
    1 point
  34. Don’t create antagonists as Villains. An antagonist at heart, the person who’s goals run counter to the protagonist. THey are just both people that desire something and are journeying to get that thing. The first thing to humanize an antagonist is that very few people see themselves as the ‘bad guy’. Everyone thinks they have good reasons for what they do and that they are doing what is best for themselves and those they care about. Give them goals, , give them a reason for their goals and ask yourself why this person and the protagonist are at odds. Is it a grudge against the protagonist specifically or is the protagonist just an obstacle to be over come. Or to put it this way. is it personal, or incidental. personal indicates that the character holds a sepecific and focused hate for the the protagonist specifically. Incidental just means it was a matter of chance , that in the course of their own independent goals they wound up in opposition. It’s sort of like how soliders are. VEry seldom is there any actual hatred for the enemy soldier, not genuine hatred. They are just there and you have your orders, and they have there’s. If you want to get advanced, you cmake the antagonist be essentially be the protagonist, just facing the opposite direction. Give them the same trains, qualities and etc as the protagonist.
    1 point
  35. What is the antagonist for? What genre is the story in? How complex is the main protagonist? What are the interactions between protagonist and antagonist? Are they friendly and jovial? Or are they die hard someone is going to die the moment one of them sees each other? Sometimes the story just needs a complete monster. And sometimes the whys are much more interesting than the antagonist themselves. The most interesting questions come to mind if the main character is the villain of the story.
    1 point
  36. You can. Stereotypical villains can be interesting \. Or you could simply make the story less about the villain. Look at Lord of the RIngs. Did you notice that Sauron (despite being the big bad) never really factors in the story? He’s there, in the same way the trees the grass and the mountains are but he’s not the focus. In such cases the Villain is more treated as a force of nature, something the protagonist must react to, In these cases the meat of the story is what sort of actions, changes and reactions the villain brings out in the characters. The raptors in Jurassic Park, Jason Voorhees, The Shark from Jaws. These are prime examples of that. Not every story needs to be focused on a grand, looming conflict. Sometimes just the task of getting from A-B is enough. Sort of like in a video game.You aren’t thinking about the last boss fight. Your attention is focused on surviving one area at a time., and I’d say that makes for some thrilliung engagement.
    1 point
  37. For my main potter fic (not on AFF), I’d write the minutes/notes/debate for “Death Eater” strategy meetings. I found that quite useful in figuring out what the DEs were up to, what was next, how they’d respond to counter anything Dumbledore was doing, and generally shaping their overarching plan. Also included in those notes were chastising for the missteps among the main antagonists. I do this a bit less for my current line of fics, but its something I still do from time to time. It does help.
    1 point
  38. I know this was directed at someone else, but I just want to put out there that there's totally a time and place for the stereotypical antagonist. Some writers avoid stereotypes as much as possible. And that's a pretty good rule to live by, especially if you're unsure of yourself. Or if you don't appreciate them to begin with. If you bristle at the snobby waiter trope at a high class restaurant no matter how well it's done, you should probably avoid it in your own writing. However, If stereotypes and 2 dimensional characters are tools you want to learn how and when to use effectively, the learning process does tend to take the trial and error route. Personally, I avoid combining them and I avoid 2 dimensional chars more than I do stereotypes. If your main antagonist embodies a number of stereotypes but is multi faceted and you love him and what he brings to your story, that is a valid character. I might be repeating myself with all this, but I love stereotypes. They're so fun to play with.
    1 point
  39. I hate to say it, but I have yet to add complexity to my antagonists! Since my stories are so main character driven, it’s them who have the deep personalities and complexity (sometimes to the point where they become the a little hard to sympathize with) Pretty much everyone else is… a stereotype. Fudge, look I’m admitting to it! Enough is enough! No more of this!
    1 point
  40. What is the purpose of your antagonist.Are they soimply an obstacle, or are they meant to be a straw man, or reflection of the hero? These are the sorts of questions you need to ask. Best advice I’ve heard.? Treat and write your antagonists as if they were the protagonist of a different story centred around the same events. That will generally get you thionking about them interms of who they are and why they are as opposed to them being convenient amorphous plot-spackle .
    1 point
  41. Melrick will appreciate your volunteerism on this topic (once his computer woes are fixed).
    1 point
  42. And now all I can hear in my twisted little mind is Snagglepuss, saying, “Exit, stage left.”
    1 point
  43. With all the quality recent guides, I’m looking forward to “Writing the Deuteragonist and Tritagonist” with step one being “Look up Deuteragonist and Tritagonist in the dictionary.”
    1 point
  44. Most of my plot bunnies are friendly, they rarely get rabid. They just keep spawning. Right now I’m satisfied with the villains in my active stories. I usually create the villain for my plot and then develop as I go. (and feel inadequate). When I look back I have motive and a tracery of backstory, they just don’t feel like enough. (I really don’t want to shift to antagonist 1st person POV, as I want the readers to know as much or little as the villains) I did try profile/outline and my muse ran away. If I go to that level detail I can’t revisit enough to actually write. That muse has a short attention span.
    1 point
  45. Fanfiction writing is excellent practice. It taught me a lot of things about character analysis, and eventually creation. Because usually we write fanfiction for the love of the characters, right? I think it’s subjective. In some senses, a character is a villain and a hero depending on their actions at any given time, but I tend to categorize characters based on their importance in my story. If they’re the central character, I’d say anti-hero, and if they’re the main conflict/opposition to the central character, then they’d be the anti-villain?
    1 point
  46. THOSE MANIACS! THOSE DAMN MANIACS! DAMN THEM! DAMN THOSE PLOT BUNNIES TO HELL! I mean, I’m okay… Hi, Anesor. Welcome to the discussion. When I started, I was kind of the opposite, I worked through the characters and their details more than the plot (I can hear the peanut gallery screaming and booing at me… Okay, who threw the rotten tomato?) For me, the characters made the story and making them realistic immersed myself in with them time and again. Understandably, as my writing grew, it became a more balanced style, plot and details equal to character. In short, develop at a pace that suits you. A piece of advice someone once told me years ago, keep everything you write. Look back on it, see how you’ve progressed, see what you’ve done, every little inch towards the goal is something to be proud of. And one that I’ll say, never stop looking at other works and reading them, seeking out advice and help, and practicing… As for the villains, everyone has to start somewhere. When I started, a lot of mine where the caricatures (Okay, enough with the boos, I get it… Okay, who’s throwing the chairs, now?) The advice I have is just to make them real. Make them have their hopes, dreams, fears, their motivations that makes them ‘evil’. Others probably have other suggestions and, like Desiderius has implied, a villain isn’t always a physical one; the faceless government or oppressive atmosphere can be just as much an antagonist as the bank robber waving a gun around during the robbery. Others have their own way to create theirs, but… My two cents worth on helping you to write a villain, now that I’ve been longwinded, as usual… I ask myself a few questions to try to get into their head: What caused Joe Blow from Idaho to become The Murderous Nightstalker? What drives them, motivates them? Are there any qualities that could be seen as redeemable (ie, do they help little old ladies across the street? Sauve like Indiana Jones? (Or, like Desiderious stated before, do they believe they’re right in what they’re doing? Do they see their actions as justice?) Hope this has some help within it…
    1 point
  47. ::nods vigorously:: It’s ALWAYS the plot bunnies.
    1 point
  48. In my stories, the overarching antagonist is society, with the collective requirement of group thought. Don’t like it? Then, you are the problem, and must be sorted out. So, I’ll typically manifest that through characters in the story (ie, Ernest in Dolbourne Chronicles.) Of course, we all know who the real antagonists are … plot bunnies.
    1 point
  49. I, too, prefer the antagonist to be realistic. It makes it more heroic (shall we say) when the protagonist final overcomes them. I definitely have to agree that operating from the different point of view and doing what is ‘right’, a technical view that is quite subjective, thus working quite well in describing their mindset, is a good way to make them real. Real people make decisions all the time that otherwise lead to the ‘right’ or ‘wrong’. An example that comes to mind for that is actually, strangely, from Star Trek. ST: Nemesis, for anyone not versed in this, has a clone of Jean-Luc Picard as the villain of the piece. While not the greatest and most powerful villain in the franchise (that, by far, has to be Khan from Wrath Of Khan… Okay, digress finished...), it does provide the example… Shinzon’s backstory falls into a series of backstories that describe his rough upbringing under horrendous conditions, thus leading him to lead a coup and murder off the government and take control… Et cetera, et cetera… Whereas Picard’s choices reflect the good within the UFP… Shinzon’s reflects the darker choices… ‘For now we see in a mirror darkly’, the view of what could have been had situations been different. To me, that’s what makes a good villain, a good opposite to the hero. The ‘what could have been if things were just a little different in the hero’s life. Those that believe they are doing right, too, make for a good antagonist, whether that comes from some deep religious beliefs, malformed opinions based of the propaganda and hate, or justice/revenge, as you’ve pointed out. It brings a human element to them, makes them relatable. And, to me, at least, a relatable villain is, by far, the better one.( (Sorry if this is rambling, disorganized, and incoherent… Maybe this is a sign not to answer after being up all night...)
    1 point
  50. I tend to prefer mine realistic, so that typically means the antagonist isn’t evil-evil, but rather, operating from a different point of view. In my stories, that typically means the more “evil” characters believe they are doing the Lord’s work, believe that they are being righteous in doing so, or believe that they’ve been wronged somehow and it’s justice/revenge being levied out.
    1 point
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