SirGeneralSir

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SirGeneralSir last won the day on January 8

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  1. SirGeneralSir

    looking for a trophy.

    Yeah, my thinking is that the tavern owner (a Dwarf) would be big on the idea of leaving little or not so little reminders that these people were here, tried something and “This” happened to them, so dont push your luck. Mostly because if the girls cant handle the problem, who are like daughters to him, he and his axe will handle it with the final word.
  2. SirGeneralSir

    looking for a trophy.

    Yeah, I like the idea of having something taken from the person (something important they left behind/dropped) indicating their status in society and how it doesn't matter where they are from, you don't fuck with the tavern girls and these items serve as a warning of that.
  3. SirGeneralSir

    looking for a trophy.

    Under normal situation, no a trader would not let go of the seal, hence him being drunk. I doubt the guild would be so willing to cause issues with a tavern when their member was assaulting or trying to assault one of the girls, bad PR. humm.
  4. SirGeneralSir

    looking for a trophy.

    guild seal could be an amulet of sorts, looks like weight scales, one with a box and the other with a coin, hanging around the neck of a troll head mount saying the guy was a troll
  5. SirGeneralSir

    looking for a trophy.

    A drunk Trader, drops his traders guild seal meaning he will be unable to trade until he gets it back or pays a large sum to replace it? ….. makes me think of a police badge and thats too small. His traders pack along with his guild banner/flag? might be more impressive? A lock box chest used by guild members to hold their stash, said chest has a magical “living” guardian. this one thinks he is a stand up comedian?
  6. SirGeneralSir

    looking for a trophy.

    Yean, maybe I need to just change who this person is, I want them to survive just for the pure idea that these guys will spread the word, giving the place a reputation of dont fuck with the taverns girls. Owner, a dwarf, is also very protective of the girls but will not step in unless he needs to, they are almost like his daughters to him, MC is like a son. Maybe I could change it to some pompous priest or something, someone not actually able to fight back, but my world has limited religions in that respects as 99.9% of the gods are either dead or banished from the world as well as the demon lords. If it was an Orc tavern, the heads of the people would be stuck on the antlers of a mount or something, heads mounted on a mount.
  7. SirGeneralSir

    looking for a trophy.

    @BronxWench Yeah I was kind of feeling that too. I was thinking something reasonable but still something that could have a story to it if you first came into the tavern. Bob: hey whats with the picaxe and torches on the wall? Bartender: Oh that, some miner once tried to force one of the local girls to go home with him, one of our own girls showed him her knife throwing skills and he never came back for them. Bob: and the sword? Bartender: Nobleman tried to convince one of our other girls that she could make a great deal of coin if she spent the night with him, almost killed the poor shit stain right here on the floor with the thing. maybe a traders pack? something that a wandering trader would use to carry all his trade good when he doesn't have a cart.
  8. SirGeneralSir

    looking for a trophy.

    So in a original story I am working on, I have a tavern girl/server in a medieval/fantasy setting (not MC) use magic to hold a drunk against the wall who was trying to force her to follow him home. I need him to drop something, there really isnt anything special about the one time character, its more about setting the scene and giving the impression that this girl/woman is NOT a helpless damsel in distress, she will murder you with magic fire. I was thinking that something like a Wine Skin, I already have a sword from a nobleman, a picaxe and megical torches from a miner and the helmet from a thug (thug is killed by tavern owner, all others survived.) any thoughts of what a random drunk could drop that could be used as a trophy/warning to others they can look at the girls all they like but you will die if you try to touch. Drunk could even be a trader if that helps to increase the number of possible items dropped.
  9. SirGeneralSir

    mythical monsters that kidnap people?

    ATM I am thinking that some random character will survive the attack, make it back to town and tell the hero what happened, some hunters or whoever, will then inform him that A B and C locations are the more likely spots that would be the lair.
  10. SirGeneralSir

    mythical monsters that kidnap people?

    Some goblins and trolls, also do that but also for slaves and breeding. I think the more central europe has more about monsters/creatures doing the full list. honestly not too unlike some kinds of Orcs in name a fic world.
  11. SirGeneralSir

    mythical monsters that kidnap people?

    I have read up on “traditional” monsters and there are many that will kidnap people for a list of uses, mostly as food. but it also differs depending on what country, Germany and England may both have a type of fairy, but their nature can be very different, same with their appearances. Giants, trolls and even vampires can differ a lot in different countries (annoying sometimes)
  12. SirGeneralSir

    mythical monsters that kidnap people?

    I actually prefer to have monsters etc be more classic/traditional in accordance to history/mythology, I find its less work but also easy for more people to understand the idea etc. So far the idea now is, Hero hears friends are missing, there is a Ratmen lair at an old fort, Hero wants his friends back. Might conquer the lair and make it his own home base kind of thing too.
  13. SirGeneralSir

    mythical monsters that kidnap people?

    Thats another good one. I am thinking that I might go with the Ratmen though, then all I need is a Lair that they would use and the Hero could take over for his own uses instead. A plot is forming in my mind but it is not yet clear.
  14. SirGeneralSir

    mythical monsters that kidnap people?

    How about ones in a forest/mountain setting? The Ratmen sound like they would be a good candidate for the inside of a ruined city or something, might still be able to use them. The setting I have is for the hero to find out that his friends have disappeared near X, so he goes out to find them only to find that it was ABC that took them and now he must race the clock to save his friends before it is too late.
  15. I need some ideas. I am looking for some mythical monsters that operate in a pack/hoard type of community, that will attack travelers or small towns/villages, doing the raid and or pillage deal while also kidnapping anyone they could have a use for in any number of ways. So far I have a pick of Goblins or Werewolves, any other suggestions?